New maintenance version of Tartar designated STAGE5M1 is now being made available which incorporates recent "fidelity improvements" of the testing build and squashes bugs, quite a few in the demo playback department. Here is the list of what's changed:
- New cheat code to activate continuous (a-la playlist) music tracks playback
- Reworked player movement code to fix issues with Doom 1.1 demos going out of sync on chainsaw use
- Simplified Sigil and Sigil II auto-loading logic. Please follow the updated user guide to play the WAD-s
- Bugfixes, relevant mostly for Sigil, Sigil II in handling Cyberdemon and Mastermind deaths in final episode maps, "taller-than-normal" textures and skies rendering, demo playback
- Experimental support for Adlib polyphony truer to the original DMX library sound
- Option (activated from the shims) for drawing main menu in line with original Doom and Doom 2 to remove artifacts with certain WAD-s (REKKR, BtSX) and shims for these mods
- Fixed certain HOM occurrences (e.g. Eviternity MAP30, Flashback E1M2, Octate), option controlling this is available under Options > Eternity > Tartar
- No longer fade to red in CHEX Quest
- Fixed a bug introduced in 2023 that made some demos go out of sync, including Plutonia stock demos
- Bugfixes for demo playback, including issues with demos going out of sync on lost soul bounce
- Restored READ THIS item in Doom 1 main menu (e.g. REKKR used this)
- Option menus have been again slightly reorganized, and FPS counter is no longer on by default
- Show less ads for the registered version of Doom 1
- Correctly refer to skull key names in game pickup log
- Under the hood changes for how new episode definitions were handled in EPISINFO lump
- No longer attempt to play Adlib-specific intro track in older versions of Doom
- Output in console version of the demo being played
Previously available "testing" version is thus marked obsolete and will eventually be taken down. Source code update will follow soon.